 |
ANKLE SNARE
Halts forward movement of enemies that walk into it. (Enemy can still attack, however.) | |
TYPE: Hidden Trap TARGET: Ground ELEMENT: None REQUIREMENTS: Skid Trap lv. 1; 1 Trap |
| level |
description |
SP cost |
| 1 |
Takes 2.5 seconds to cast; lasts for 5 seconds |
15 |
| 2 |
Takes 2.0 seconds to cast; lasts for 10 seconds |
15 |
| 3 |
Takes 1.5 seconds to cast; lasts for 15 seconds |
15 |
| 4 |
Takes 1.0 seconds to cast; lasts for 20 seconds |
15 |
| 5 |
Takes 0.5 seconds to cast; lasts for 25 seconds |
15 |
 |
BEASTBANE
Offensive bonus against Beast-type monsters. | |
TYPE: Passive TARGET: None ELEMENT: None REQUIREMENTS: None |
| level |
description |
SP cost |
| 1 |
+3 STR |
- |
| 2 |
+6 STR |
- |
| 3 |
+9 STR |
- |
| 4 |
+12 STR |
- |
| 5 |
+15 STR |
- |
| 6 |
+18 STR |
- |
| 7 |
+21 STR |
- |
| 8 |
+24 STR |
- |
| 9 |
+27 STR |
- |
| 10 |
+30 STR |
- |
 |
BLAST MINE
Explodes over a 3x3 tile area with Fire Storm. | |
TYPE: Visible Trap TARGET: Ground ELEMENT: Fire REQUIREMENTS: Flasher lv. 1, Freezing Trap lv. 1, Sandman lv. 1; 1 Trap |
| level |
description |
SP cost |
| 1 |
Lasts for 10 seconds |
10 |
| 2 |
Lasts for 8 seconds |
10 |
| 3 |
Lasts for 6 seconds |
10 |
| 4 |
Lasts for 4 seconds |
10 |
| 5 |
Lasts for 2 seconds |
10 |
 |
BLITZ BEAT
Commands Falcon to attack. (Range = Vulture's Eye Lv. +3) Can also occur randomly (LUK/1000=% chance; does not use SP.) | |
TYPE: Active TARGET: Enemy ELEMENT: None REQUIREMENTS: Falconry Mastery lv. 1 |
| level |
description |
SP cost |
| 1 |
Hits 1 time |
10 |
| 2 |
Hits 2 times |
13 |
| 3 |
Hits 3 times |
16 |
| 4 |
Hits 4 times |
19 |
| 5 |
Hits 5 times |
22 |
|
|
TYPE: Visible Trap TARGET: Ground ELEMENT: Fire REQUIREMENTS: Blast Mine lv. 1, Shockwave Trap lv. 1; 2 Traps |
| level |
description |
SP cost |
| 1 |
Lasts for 20 seconds |
15 |
| 2 |
Lasts for 40 seconds |
15 |
| 3 |
Lasts for 60 seconds |
15 |
| 4 |
Lasts for 80 seconds |
15 |
| 5 |
Lasts for 100 seconds |
15 |
 |
DETECTING
Send Falcon to find hidden enemies and traps within an area. | |
TYPE: Supportive TARGET: Ground ELEMENT: None REQUIREMENTS: Attention Concentrate lv. 1, Falconry Mastery lv. 1 |
| level |
description |
SP cost |
| 1 |
Find hidden traps/enemies within 3 tiles |
8 |
| 2 |
Find hidden traps/enemies within 5 tiles |
8 |
| 3 |
Find hidden traps/enemies within 7 tiles |
8 |
| 4 |
Find hidden traps/enemies within 9 tiles |
8 |
|
|
TYPE: Passive TARGET: None ELEMENT: None REQUIREMENTS: Beastbane lv. 1 |
| level |
description |
SP cost |
| - |
Allows you to use a Falcon |
- |
 |
FLASHER
Trap that Blinds enemies with bright light. | |
TYPE: Hidden Trap TARGET: Ground ELEMENT: None REQUIREMENTS: Skid Trap lv. 1; 2 Traps |
| level |
description |
SP cost |
| 1 |
Lasts for 150 seconds |
20 |
| 2 |
Lasts for 120 seconds |
20 |
| 3 |
Lasts for 90 seconds |
20 |
| 4 |
Lasts for 60 seconds |
20 |
| 5 |
Lasts for 30 seconds |
20 |
 |
FREEZING TRAP
Trap that damages and can Freeze enemies with Frost Nova within a 3x3 tile area. | |
TYPE: Hidden Trap TARGET: Ground ELEMENT: Water REQUIREMENTS: Flasher lv. 1; 2 Traps |
| level |
description |
SP cost |
| 1 |
Lasts for 150 seconds |
20 |
| 2 |
Lasts for 120 seconds |
20 |
| 3 |
Lasts for 90 seconds |
20 |
| 4 |
Lasts for 60 seconds |
20 |
| 5 |
Lasts for 30 seconds |
20 |
|
|
TYPE: Hidden Trap TARGET: Ground ELEMENT: Earth REQUIREMENTS: 1 Trap |
| level |
description |
SP cost |
| 1 |
50% ATK; lasts for 65 seconds |
20 |
| 2 |
75% ATK; lasts for 50 seconds |
20 |
| 3 |
100% ATK; lasts for 35 seconds |
20 |
| 4 |
125% ATK; lasts for 20 seconds |
20 |
| 5 |
150% ATK; lasts for 5 seconds |
20 |
|
|
TYPE: Supportive TARGET: Trap ELEMENT: None REQUIREMENTS: Land Mine lv. 1 |
| level |
description |
SP cost |
| - |
Removes trap |
5 |
 |
SANDMAN
Puts all enemies within a 3x3 tile area to sleep. (Enemies will awaken if hit.) | |
TYPE: Hidden Trap TARGET: Ground ELEMENT: None REQUIREMENTS: Flasher lv. 1; 2 Traps |
| level |
description |
SP cost |
| 1 |
Lasts for 150 seconds |
25 |
| 2 |
Lasts for 120 seconds |
25 |
| 3 |
Lasts for 90 seconds |
25 |
| 4 |
Lasts for 60 seconds |
25 |
| 5 |
Lasts for 30 seconds |
25 |
|
|
TYPE: Hidden Trap TARGET: Ground ELEMENT: None REQUIREMENTS: Ankle Snare lv. 1; 2 Traps |
| level |
description |
SP cost |
| 1 |
Drains 20% SP; lasts for 200 seconds |
45 |
| 2 |
Drains 35% SP; lasts for 160 seconds |
45 |
| 3 |
Drains 50% SP; lasts for 120 seconds |
45 |
| 4 |
Drains 65% SP; lasts for 80 seconds |
45 |
| 5 |
Drains 80% SP; lasts for 40 seconds |
45 |
|
|
TYPE: Hidden Trap TARGET: Ground ELEMENT: None REQUIREMENTS: 1 Trap |
| level |
description |
SP cost |
| 1 |
1 tile range; lasts for 300 seconds |
5 |
| 2 |
2 tile range; lasts for 240 seconds |
5 |
| 3 |
3 tile range; lasts for 180 seconds |
5 |
| 4 |
4 tile range; lasts for 120 seconds |
5 |
| 5 |
5 tile range; lasts for 60 seconds |
5 |
|
|
TYPE: Supportive TARGET: Trap ELEMENT: None REQUIREMENTS: Falconry Mastery, Remove Trap lv. 1 |
| level |
description |
SP cost |
| 1 |
Detonate from 4 tiles away |
10 |
| 2 |
Detonate from 5 tiles away |
10 |
| 3 |
Detonate from 6 tiles away |
10 |
| 4 |
Detonate from 7 tiles away |
10 |
| 5 |
Detonate from 8 tiles away |
10 |
|
|
TYPE: Passive TARGET: None ELEMENT: None REQUIREMENTS: Blitz Beat lv. 5 |
| level |
description |
SP cost |
| 1 |
+3 STR |
- |
| 2 |
+6 STR |
- |
| 3 |
+9 STR |
- |
| 4 |
+12 STR |
- |
| 5 |
+15 STR |
- |
| 6 |
+18 STR |
- |
| 7 |
+21 STR |
- |
| 8 |
+24 STR |
- |
| 9 |
+27 STR |
- |
| 10 |
+30 STR |
- |
 |
TALKIE BOX
Sets a trap with a recorded message that will be relayed to any player who steps on it. | |
TYPE: Hidden Trap TARGET: Ground ELEMENT: None REQUIREMENTS: Remove Trap, Shockwave Trap lv. 1; 1 Trap |
| level |
description |
SP cost |
| - |
Lasts for 600 seconds |
1 |