COLD BOLT
Strikes an enemy with shards of ice.
TYPE: Offensive
TARGET: Enemy
ELEMENT: Water
REQUIREMENTS: None
level description SP cost
1 1 bolt 12
2 2 bolts 14
3 3 bolts 16
4 4 bolts 18
5 5 bolts 20
6 6 bolts 22
7 7 bolts 24
8 8 bolts 26
9 9 bolts 28
10 10 bolts 30
FIRE BALL
Strikes enemies within a 3x3 tile area with a large fireball.
TYPE: Offensive
TARGET: Enemy
ELEMENT: Fire
REQUIREMENTS: Fire Bolt lv. 4
level description SP cost
1 100% MATK 25
2 105% MATK 25
3 110% MATK 25
4 115% MATK 25
5 120% MATK 25
6 125% MATK 25
7 130% MATK 25
8 135% MATK 25
9 140% MATK 25
10 145% MATK 25
FIRE BOLT
Strikes an enemy with fireballs.
TYPE: Offensive
TARGET: Enemy
ELEMENT: Fire
REQUIREMENTS: None
level description SP cost
1 1 bolt 12
2 2 bolts 14
3 3 bolts 16
4 4 bolts 18
5 5 bolts 20
6 6 bolts 22
7 7 bolts 24
8 8 bolts 26
9 9 bolts 28
10 10 bolts 30
FIRE WALL
Creates a 3-tile wall of fire that catches enemies and continually damages them.
TYPE: Active
TARGET: Ground
ELEMENT: Fire
REQUIREMENTS: Fire Ball lv. 5
level description SP cost
1 5 hits; lasts for 10 seconds 40
2 6 hits; lasts for 11 seconds 40
3 7 hits; lasts for 12 seconds 40
4 8 hits; lasts for 13 seconds 40
5 9 hits; lasts for 14 seconds 40
6 10 hits; lasts for 15 seconds 40
7 11 hits; lasts for 16 seconds 40
8 12 hits; lasts for 17 seconds 40
9 13 hits; lasts for 18 seconds 40
10 14 hits; lasts for 20 seconds 40
FROST DRIVER
Covers an enemy with ice and can freeze it for a short time. Enemy's element becomes Water while encased in ice.
TYPE: Offensive
TARGET: Enemy
ELEMENT: Water
REQUIREMENTS: Cold Bolt lv. 4
level description SP cost
1 Lasts for 3 seconds 30
2 Lasts for 6 seconds 29
3 Lasts for 9 seconds 28
4 Lasts for 12 seconds 27
5 Lasts for 15 seconds 26
6 Lasts for 18 seconds 25
7 Lasts for 21 seconds 24
8 Lasts for 24 seconds 23
9 Lasts for 27 seconds 22
10 Lasts for 30 seconds 21
LIGHTNING BOLT
Strikes an enemy with bolts of lightning.
TYPE: Offensive
TARGET: Enemy
ELEMENT: Wind
REQUIREMENTS: None
level description SP cost
1 1 bolt 12
2 2 bolts 14
3 3 bolts 16
4 4 bolts 18
5 5 bolts 20
6 6 bolts 22
7 7 bolts 24
8 8 bolts 26
9 9 bolts 28
10 10 bolts 30
NAPALM BEAT
Quickly strikes a target with psychokinesis. Has splash damage.
TYPE: Offensive
TARGET: Enemy
ELEMENT: Spiritual
REQUIREMENTS: None
level description SP cost
1 80% MATK 9
2 90% MATK 9
3 100% MATK 9
4 110% MATK 9
5 120% MATK 9
6 130% MATK 9
7 140% MATK 9
8 150% MATK 9
9 160% MATK 9
10 170% MATK 9
SAFETY WALL
Temporarily creates a 1-tile magic wall that will protect you from all attacks.
TYPE: Supportive
TARGET: Ground
ELEMENT: Spiritual
REQUIREMENTS: Napalm Beat lv. 7, Soul Strike lv. 5; Blue Gemstone
level description SP cost
1 Lasts for 2 hits or 5 seconds 30
2 Lasts for 3 hits or 10 seconds 30
3 Lasts for 4 hits or 15 seconds 30
4 Lasts for 5 hits or 20 seconds 35
5 Lasts for 6 hits or 25 seconds 35
6 Lasts for 7 hits or 30 seconds 35
7 Lasts for 8 hits or 35 seconds 40
8 Lasts for 9 hits or 40 seconds 40
9 Lasts for 10 hits or 45 seconds 40
10 Lasts for 11 hits or 50 seconds 40
SIGHT
Reveals hidden enemies and players.
TYPE: Passive
TARGET: None
ELEMENT: Fire
REQUIREMENTS: None
level description SP cost
- Detect hidden enemies and players 10
SOUL STRIKE
Summons spirits to quickly strike an enemy.
TYPE: Offensive
TARGET: Enemy
ELEMENT: Spiritual
REQUIREMENTS: Napalm Beat lv. 4
level description SP cost
1 1 strike 15
2 1 strike 18
3 2 strikes 21
4 2 strikes 24
5 3 strikes 27
6 3 strikes 30
7 4 strikes 33
8 4 strikes 36
9 5 strikes 39
10 5 strikes 42
SP RECOVERY
Increases speed of SP recovery when sitting or standing still.
TYPE: Passive
TARGET: None
ELEMENT: None
REQUIREMENTS: None
level description SP cost
1 +3 SP every 10 seconds -
2 +6 SP every 10 seconds -
3 +9 SP every 10 seconds -
4 +12 SP every 10 seconds -
5 +15 SP every 10 seconds -
6 +18 SP every 10 seconds -
7 +21 SP every 10 seconds -
8 +24 SP every 10 seconds -
9 +27 SP every 10 seconds -
10 +30 SP every 10 seconds -
STONE CURSE
Turns an enemy into stone and drains their HP to 1. (Ineffective on bosses and undead.)
TYPE: Curse
TARGET: Enemy
ELEMENT: Earth
REQUIREMENTS: Red Gemstone
level description SP cost
- Turns enemy to stone 20
THUNDER STORM
Strikes enemies within a 3x3 tile area with a lightning storm.
TYPE: Offensive
TARGET: Ground
ELEMENT: Wind
REQUIREMENTS: Lightning Bolt lv. 4
level description SP cost
1 1 strike 29
2 2 strikes 34
3 3 strikes 39
4 4 strikes 44
5 5 strikes 49
6 6 strikes 54
7 7 strikes 59
8 8 strikes 64
9 9 strikes 69
10 10 strikes 74
skills
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Ragnarok™ GRAVITY Corporation, Myung-Jin Lee, and DTDS Studio. Priest artwork by Monster Gogo. Site layout © Bara-chan.