 |
COLD BOLT
Strikes an enemy with shards of ice. | |
TYPE: Offensive TARGET: Enemy ELEMENT: Water REQUIREMENTS: None |
| level |
description |
SP cost |
| 1 |
1 bolt |
12 |
| 2 |
2 bolts |
14 |
| 3 |
3 bolts |
16 |
| 4 |
4 bolts |
18 |
| 5 |
5 bolts |
20 |
| 6 |
6 bolts |
22 |
| 7 |
7 bolts |
24 |
| 8 |
8 bolts |
26 |
| 9 |
9 bolts |
28 |
| 10 |
10 bolts |
30 |
 |
FIRE BALL
Strikes enemies within a 3x3 tile area with a large fireball. | |
TYPE: Offensive TARGET: Enemy ELEMENT: Fire REQUIREMENTS: Fire Bolt lv. 4 |
| level |
description |
SP cost |
| 1 |
100% MATK |
25 |
| 2 |
105% MATK |
25 |
| 3 |
110% MATK |
25 |
| 4 |
115% MATK |
25 |
| 5 |
120% MATK |
25 |
| 6 |
125% MATK |
25 |
| 7 |
130% MATK |
25 |
| 8 |
135% MATK |
25 |
| 9 |
140% MATK |
25 |
| 10 |
145% MATK |
25 |
|
|
TYPE: Offensive TARGET: Enemy ELEMENT: Fire REQUIREMENTS: None |
| level |
description |
SP cost |
| 1 |
1 bolt |
12 |
| 2 |
2 bolts |
14 |
| 3 |
3 bolts |
16 |
| 4 |
4 bolts |
18 |
| 5 |
5 bolts |
20 |
| 6 |
6 bolts |
22 |
| 7 |
7 bolts |
24 |
| 8 |
8 bolts |
26 |
| 9 |
9 bolts |
28 |
| 10 |
10 bolts |
30 |
 |
FIRE WALL
Creates a 3-tile wall of fire that catches enemies and continually damages them. | |
TYPE: Active TARGET: Ground ELEMENT: Fire REQUIREMENTS: Fire Ball lv. 5 |
| level |
description |
SP cost |
| 1 |
5 hits; lasts for 10 seconds |
40 |
| 2 |
6 hits; lasts for 11 seconds |
40 |
| 3 |
7 hits; lasts for 12 seconds |
40 |
| 4 |
8 hits; lasts for 13 seconds |
40 |
| 5 |
9 hits; lasts for 14 seconds |
40 |
| 6 |
10 hits; lasts for 15 seconds |
40 |
| 7 |
11 hits; lasts for 16 seconds |
40 |
| 8 |
12 hits; lasts for 17 seconds |
40 |
| 9 |
13 hits; lasts for 18 seconds |
40 |
| 10 |
14 hits; lasts for 20 seconds |
40 |
 |
FROST DRIVER
Covers an enemy with ice and can freeze it for a short time. Enemy's element becomes Water while encased in ice. | |
TYPE: Offensive TARGET: Enemy ELEMENT: Water REQUIREMENTS: Cold Bolt lv. 4 |
| level |
description |
SP cost |
| 1 |
Lasts for 3 seconds |
30 |
| 2 |
Lasts for 6 seconds |
29 |
| 3 |
Lasts for 9 seconds |
28 |
| 4 |
Lasts for 12 seconds |
27 |
| 5 |
Lasts for 15 seconds |
26 |
| 6 |
Lasts for 18 seconds |
25 |
| 7 |
Lasts for 21 seconds |
24 |
| 8 |
Lasts for 24 seconds |
23 |
| 9 |
Lasts for 27 seconds |
22 |
| 10 |
Lasts for 30 seconds |
21 |
|
|
TYPE: Offensive TARGET: Enemy ELEMENT: Wind REQUIREMENTS: None |
| level |
description |
SP cost |
| 1 |
1 bolt |
12 |
| 2 |
2 bolts |
14 |
| 3 |
3 bolts |
16 |
| 4 |
4 bolts |
18 |
| 5 |
5 bolts |
20 |
| 6 |
6 bolts |
22 |
| 7 |
7 bolts |
24 |
| 8 |
8 bolts |
26 |
| 9 |
9 bolts |
28 |
| 10 |
10 bolts |
30 |
 |
NAPALM BEAT
Quickly strikes a target with psychokinesis. Has splash damage. | |
TYPE: Offensive TARGET: Enemy ELEMENT: Spiritual REQUIREMENTS: None |
| level |
description |
SP cost |
| 1 |
80% MATK |
9 |
| 2 |
90% MATK |
9 |
| 3 |
100% MATK |
9 |
| 4 |
110% MATK |
9 |
| 5 |
120% MATK |
9 |
| 6 |
130% MATK |
9 |
| 7 |
140% MATK |
9 |
| 8 |
150% MATK |
9 |
| 9 |
160% MATK |
9 |
| 10 |
170% MATK |
9 |
 |
SAFETY WALL
Temporarily creates a 1-tile magic wall that will protect you from all attacks. | |
TYPE: Supportive TARGET: Ground ELEMENT: Spiritual REQUIREMENTS: Napalm Beat lv. 7, Soul Strike lv. 5; Blue Gemstone |
| level |
description |
SP cost |
| 1 |
Lasts for 2 hits or 5 seconds |
30 |
| 2 |
Lasts for 3 hits or 10 seconds |
30 |
| 3 |
Lasts for 4 hits or 15 seconds |
30 |
| 4 |
Lasts for 5 hits or 20 seconds |
35 |
| 5 |
Lasts for 6 hits or 25 seconds |
35 |
| 6 |
Lasts for 7 hits or 30 seconds |
35 |
| 7 |
Lasts for 8 hits or 35 seconds |
40 |
| 8 |
Lasts for 9 hits or 40 seconds |
40 |
| 9 |
Lasts for 10 hits or 45 seconds |
40 |
| 10 |
Lasts for 11 hits or 50 seconds |
40 |
 |
SIGHT
Reveals hidden enemies and players. | |
TYPE: Passive TARGET: None ELEMENT: Fire REQUIREMENTS: None |
| level |
description |
SP cost |
| - |
Detect hidden enemies and players |
10 |
 |
SOUL STRIKE
Summons spirits to quickly strike an enemy. | |
TYPE: Offensive TARGET: Enemy ELEMENT: Spiritual REQUIREMENTS: Napalm Beat lv. 4 |
| level |
description |
SP cost |
| 1 |
1 strike |
15 |
| 2 |
1 strike |
18 |
| 3 |
2 strikes |
21 |
| 4 |
2 strikes |
24 |
| 5 |
3 strikes |
27 |
| 6 |
3 strikes |
30 |
| 7 |
4 strikes |
33 |
| 8 |
4 strikes |
36 |
| 9 |
5 strikes |
39 |
| 10 |
5 strikes |
42 |
 |
SP RECOVERY
Increases speed of SP recovery when sitting or standing still. | |
TYPE: Passive TARGET: None ELEMENT: None REQUIREMENTS: None |
| level |
description |
SP cost |
| 1 |
+3 SP every 10 seconds |
- |
| 2 |
+6 SP every 10 seconds |
- |
| 3 |
+9 SP every 10 seconds |
- |
| 4 |
+12 SP every 10 seconds |
- |
| 5 |
+15 SP every 10 seconds |
- |
| 6 |
+18 SP every 10 seconds |
- |
| 7 |
+21 SP every 10 seconds |
- |
| 8 |
+24 SP every 10 seconds |
- |
| 9 |
+27 SP every 10 seconds |
- |
| 10 |
+30 SP every 10 seconds |
- |
 |
STONE CURSE
Turns an enemy into stone and drains their HP to 1. (Ineffective on bosses and undead.) | |
TYPE: Curse TARGET: Enemy ELEMENT: Earth REQUIREMENTS: Red Gemstone |
| level |
description |
SP cost |
| - |
Turns enemy to stone |
20 |
 |
THUNDER STORM
Strikes enemies within a 3x3 tile area with a lightning storm. | |
TYPE: Offensive TARGET: Ground ELEMENT: Wind REQUIREMENTS: Lightning Bolt lv. 4 |
| level |
description |
SP cost |
| 1 |
1 strike |
29 |
| 2 |
2 strikes |
34 |
| 3 |
3 strikes |
39 |
| 4 |
4 strikes |
44 |
| 5 |
5 strikes |
49 |
| 6 |
6 strikes |
54 |
| 7 |
7 strikes |
59 |
| 8 |
8 strikes |
64 |
| 9 |
9 strikes |
69 |
| 10 |
10 strikes |
74 |